This is a submission to Game Maker's Toolkit Jam

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A downloadable game

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**RECOMMENDED YOU PLAY IN  800X600**

Created during the GMTK Game Jam, July 2017 in under 48 hours. Intended for PC.

Lifeblood is a dungeon crawler where your own health bar acts as a weapon. Your standard sword will serve you okay early on, but as you progress, you'll have to intelligently balance using Blood Bullets and Blood Bombs to take down tougher enemies. But each time you use them, it's going to cost you. 

Built in Unity. All assets and music are original and created specifically for the jam.

Credits: 
Caleb Seibert - Game Designer / Programmer / everything but music
Caleb Martin - Composer

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Lifeblood.zip 13 MB

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